Monday, December 16, 2013

SpartanFlower Rig Completed

Another milestone on the way to my films eventual birth! I have completed the rig for the SpartanFlower, Hugo Vast's spaceship (and a character all it's own).

Sunday, April 7, 2013

Vast Space Project Update

This has been a truly tumultuous time for me. I have been trying to move to another house and doing work to make the odds & ends meet. I am so sorry I haven't updated in a while. Hopefully, when the move is done and I am all settled in, I'll be able to continue full steam ahead on the Vast Space Project. Until then, I will be thinking about all the wonderful work I have yet to do on this project!

Monday, December 3, 2012

Rigging Hugo

Arrgghh!!! I have to repose Hugo into more of a t-pose for easier rigging! I'm going to try and use Maya's HumanIK system to rig him. Hopefully, that will make things easier.

Friday, November 2, 2012

Spartan-Flower Re-texturing

Here is the first part of the retexturing process. I decided to re-texture the Spartan-Flower in Maxon BodyPaint. I needed the ability to paint across models and use masks accurately. Hopefully, I can integrate this into the workflow effortlessly.

Yep, it she looks all new and shiny now, but wait till she gets a little banged up and scorched!



Extended Ladder

I'm still in the process of moving, but I started working on the "Vast Space" project again. I am going to attempt to repaint the textures for the Spartan-Flower in Bodypaint. Hopefully this will be easier than it looks.

Here is a render of the gantry ladder extended: