I haven't posted anything "Vast Space" related in a while. Real life often intrudes while trying to work on my projects. There are several assets left to create for the "Vast Space" movie short. Since I created the SpartanFlower (Hugo's ship) in Electric Image Modeler using NURBS, it doesn't seem to come into Maya very well. I'll have to either figure out a workaround or refine my model in Silo.
I believe I'll try modeling the terrain in Silo first before opting to get EON Vue to model terrain.
Still have to redesign the interior of the SpartanFlower for a more realistic layout.
Below are my first attempts about three years ago (uggh):
No comments:
Post a Comment