I haven't added a ceiling yet, but I might put up some kind of futuristic chandelier.
Thursday, April 26, 2012
Command Deck
I finally created a command deck layout that I'm happy with. It's just in the preliminary stages, but it already has most of the features that I like. The lighting, instruments and displays will be extremely fun to play with. There is some space left and right of the console that's going to be filled with all kinds of crap (it's going to be cramped looking), including things that just shouldn't be on a command deck. I want to to kind of look like a high tech broom closet.
I haven't added a ceiling yet, but I might put up some kind of futuristic chandelier.
I haven't added a ceiling yet, but I might put up some kind of futuristic chandelier.
Wednesday, April 25, 2012
Command Chair
It's been a while since I've posted. So many other little projects going on.
Months ago, I designed a chair for Hugo's ship, The Spartan-Flower. The original chair design was impractical so I redesigned a simpler chair for him. I needed something that read quickly as a futuristic-type chair and was easy for Hugo to sit in. I didn't think I needed a lot of complex straps or head rests (as I considered that a bit too cliche), so I went back to the sixties for a design influence. I'm pretty satisfied with the results.
Now that I've decided on a command chair design, I'm off to design the Spartan-Flower's bridge itself.
Months ago, I designed a chair for Hugo's ship, The Spartan-Flower. The original chair design was impractical so I redesigned a simpler chair for him. I needed something that read quickly as a futuristic-type chair and was easy for Hugo to sit in. I didn't think I needed a lot of complex straps or head rests (as I considered that a bit too cliche), so I went back to the sixties for a design influence. I'm pretty satisfied with the results.
Now that I've decided on a command chair design, I'm off to design the Spartan-Flower's bridge itself.
Sunday, April 1, 2012
Another Good Book
A great book that explains the process of pitching an animation project to a major studio is, "Animation Development: From Pitch to Production" by David B. Levy. It's an easy-to-read book with many examples of pitches and stories that let you know how and why things work the way they work in Hollywood.
Saturday, March 31, 2012
Back on the Wagon!
I haven't posted anything "Vast Space" related in a while. Real life often intrudes while trying to work on my projects. There are several assets left to create for the "Vast Space" movie short. Since I created the SpartanFlower (Hugo's ship) in Electric Image Modeler using NURBS, it doesn't seem to come into Maya very well. I'll have to either figure out a workaround or refine my model in Silo.
I believe I'll try modeling the terrain in Silo first before opting to get EON Vue to model terrain.
Still have to redesign the interior of the SpartanFlower for a more realistic layout.
Below are my first attempts about three years ago (uggh):
I believe I'll try modeling the terrain in Silo first before opting to get EON Vue to model terrain.
Still have to redesign the interior of the SpartanFlower for a more realistic layout.
Below are my first attempts about three years ago (uggh):
Sunday, March 25, 2012
Type-55 Jump Yacht
Couldn't wait to work on this vehicle. It won't be used in the movie short, "Vast Space", but hopefully it will be in another part of the series. It's a corporate personal yacht - the smallest with a Corinthian Jump Drive - that is generally used by upper corporate personel to get from place to place quickly.
Monday, March 5, 2012
EVA Robot Walk cycle
Finally got around to creating a simple walk cycle for the EVA Robot. It still needs a bit of bounce at the end of steps, but it's a 'step' in the right direction (*groan*).
I've done some simple, simple environment tests for the planet surface that the SpartanFlower will land on. I'm hoping to work on that some this week and perhaps finish the landing gear for the SpartanFlower as well.
I've done some simple, simple environment tests for the planet surface that the SpartanFlower will land on. I'm hoping to work on that some this week and perhaps finish the landing gear for the SpartanFlower as well.
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